The gameplay of Halo Infinite that Microsoft has shown during the event yesterday, apparently came from an earlier build of the game.

After years of waiting, Microsoft has finally revealed the gameplay of the new chapter, even if running on the PC. The fans, however, have expressed criticism of the graphics of the game, saying that it looks ‘next-gen’.

The former IGN Alanah Pearce has addressed the issue in a video with an interview with the head of marketing for Xbox, Aaron Greenberg.

In the interview, Pearce has asked for information on the graphics of the Infinite, and Greenberg responded that, in addition to problems arising from the global pandemic, the gameplay that was shown was from a build older than that.

“We are in the midst of a global pandemic. It is July, we are away from the holidays, you’re looking at a game in the course of work. That said, it’s likely you have looked at streaming in 1080p, maybe. Then we created an on-demand streaming in 4K and 60FPS. Look at the game in 4K and 60FPS.”

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Head of marketing, added: “it is very difficult to show all the power and fidelity that will offer the Xbox Series X in a stream. Then go back and watch it in 4K and 60FPS. The only thing I will say is that it is a work-in-progress. Between now and the holidays,will get better and better”.

What do you think?

Source: Wccftech.