In an interview granted to OnMSFT, John Mamais (head of the studio of the Krakow-CD Projekt RED) has stated that during the development of Cyberpunk 2077 , the software house has taken into consideration the possibility to include support for the Virtual Reality, and then dismiss it.
The reasons for this? According to Mamais, it would involve a road that is not viable at the moment, because some elements of the game do not seem to work in Virtual Reality, in addition to the fact that the market of the VR would still be small, experimental and not very profitable. “We tried it. We were thinking about the VR, but now we are not doing anything. We received development kits for the Virtual Reality, but… some things may work, but I think it is not still a viable route. Do not make a lot of money with the VR, not yet. It’s very experimental and niche. I would like it, I like the VR, but we’re not doing anything now”.
What do you think of his words? It is true that the inclusion of the support for the Virtual Reality would have further increased the already long lead times of development of Cyberpunk 2077, in processing for at least eight years. The title, incidentally, is recovering from a major referral: initially scheduled for April 16, 2020, now, Cyberpunk 2077 is expected to 17 September 2020 on the PlayStation 4, Xbox One and PC. The launch date of the release Rod has never been disclosed with precision.