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Nintendo DS and Wii as a response to a market that is stagnant: the “diagnosis” of Reggie Fils-Aime

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A veteran of the universe of the House of Kyoto at the beginning of the 2019-Reggie Fils-Aime has left the presidency of Nintendo of America, thus completing their leadership experience.

In the course of a recent and interesting interview, the charismatic veteran of the gaming industry has wanted to remember some moments are particularly significant for the recent history of the big N. in a Discourse with the editorial staff of Game Daily, Reggie Fils-Aime has, for example, recalled the phase that preceded the launch of the Nintendo DS and Nintendo Wii.

As reported by the former head of Nintendo of America, one of the drivers of the business philosophy of the House of Kyoto has always been the “intellectual curiosity“. “[…] with the Wii, it is hard for people to remember him, but in the early 2000’s, only one person in three around playing video games. said Fils-Aime – Also, then, the industry was stagnant and in key markets such as Europe and Japan, the software sales were actually in decline.” Nintendo, he continues, “saw the stagnation of the industry as the result of too much complexity, too many sequels. Saw the same play in general, but now in version five or six, the absence of innovation, the absence of fun. This was his diagnosis“. “Competitors, he concluded, saw the answer in increased power output and a visual representation is more accurate. You can clearly see the difference in the Nintendo DS, for example, compared to the PlayStation Portable. You can see the divergence and the strategy of the Wii, compared to what Sony and Microsoft have done with their machines. […]”.

Recently, Reggie Fils-Aime also discussed the period immediately prior to his retirement from the industry.

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Video Game critic @Nerd4LifeX. From 🇮🇹🕹50% cosplay 🖥the other 50%. Pizza 🍕and Sushi 🍣❤️

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