In an interesting article of Vulture, which features an interview with Hideo Kojima conducted during the World Strand Tour, emerged briefly on the possibility of a sequel to Death Stranding.

Kojima says that he has become a close friend of Norman Reedus during the shooting sessions for the game, and has expressed interest to work again with the actor, possibly a sequel to Death Stranding. However, he adds, that if he were to create such a thing, “starting from zero”. It is likely that intends to deal with it as a totally new design that has to bring something new, rather than simply providing the same formula we have known.

At the beginning of the article, also, Kojima has explained why the game proceeds more slowly in the beginning chapters. “I wanted the player to become Sam, but gradually. Like a child learning to walk”.

Death_Stranding_Poster_Equipment

Another interesting thing that we learn from the article is the fact that the tar and BT that appear in the game are inspired by events of the childhood of Kojima. When he was two years old, his father pushed him out into the ocean from a boat, which apparently has left an indelible mark on Kojima. “It was so scary. I still go in the ocean and I dive occasionally, but I fear very much for these great waves, and these large animals in the ocean”.

Kojima also says the journalist who, when he opened his own studio, he kept it a secret to his mother, because he didn’t want you concerned about. Wanted to show her what he was working once you have become a study of “successful”, as he himself says. However, his mother died during the development phase of the game, and now regrets not talking to her about the project. “The ghosts in the game – maybe my parents are one of them. I wanted to have that type of metaphor, that deep inside you you’re connected to the people who died.”

What do you think?

Source: Vulture.