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PS5 and backward compatibility: an insider explains that “it is a console between the future and the past”

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Interviewed by the authors of the Waypoint, the Radio, the reporter and insider Patrick Klepek has revealed an interesting background on the development of PS5, and on the willingness on the part of Sony, to exploit it to offer the extended functions of backwards compatibility with other PlayStation consoles.

In the course of a podcast dedicated to the future of video games and the prospects of the next-gen between PS5, Xbox Scarlett and services in-game streaming as Google Staff, Klepek reported that “everything that I was told about PS5 from about two years ago, but the people that I have heard they wanted to emphasize the very fact that it will be a console that will look to the future, but also to the past. This means that you will have the opportunity to use the backward compatibility of PS5 to play to many, many titles.”

Without explain if these features will be extended as much as those promised by Microsoft with the backwards compatibility total Xbox Scarlett, the reporter suggests as well that PS5 could afford to play a vast catalogue of titles coming from the game libraries of the PS1, PS2, PS3 and PS4, including video games designed to be visualized in virtual reality with PS VR.

In this regard, it is good to bring the latest statements of the spokesman of SIE in Japan & Asia commitment, on the part of Sony, to work closely with the team of first party and third-party developers to offer backward compatibility with all PS4 games on the PS5. In the meantime, please note that on these pages you can find our videos with all the news on the PS5 output, Ray Tracing and backwards compatibility.

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