Seems to have found its epilogue in the court case that has involved from a few years Capcom and Koei Tecmo, the two giants of the video games in Japan. The first company had in fact moved because in 2014, against the second, believing that the latter had served two patents to his property inside of its video games.
The patents contested were, specifically, two, involving some of the functionality in-game as a vibration to warn of the arrival of the enemies, or the ability to unlock content from previous games. If, however, you have previously recognized the violation of a single patent, with compensation established at $50,000 a year, in the second instance the Court of the District of Osaka has recognized both violations. For this, the court has stated that Koei Tecmo will have to repay Capcom with a figure of $1.5 million, more than 1.3 million euros at the current exchange rate.
Capcom said she was happy the measure was approved by the court: “Capcom wants to improve the experience of its consumers and wants to expand the gaming industry by promoting the legitimate use of its patents, through the use of techniques such as the use of a license. In the same way, will protect all the inventions associated with each of its titles.”
We’re waiting for a possible comment, also by Koei Tecmo.