Microsoft in recent months has given a lot to do to acquire development studies, medium to large. Obviously, it is preparing for the new generation and to make it even more palatable to its subscription services, which are in need of content steady stream.
Yesterday it emerged the news of a probable new acquisition: Obsidian Entertainment. Would be a great shot, a view of the quality of the portfolio of the american and its history. Ripercorriamola briefly.
Obsidian was founded in 2003 from the corpse of Black Isle Studios, with which it maintains a continuity in terms of production and goals. Founded by Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan and Chris Jones, Obsidian is dedicated immediately to develop role-playing games. The first projects are Star Wars: Knights of the Old Republic II: The Sith Lords (2004), considered by many the best of the first chapter made by Bioware and Neverwinter Nights 2 (2006), the expansion Mask of the Betrayer (2007) is often cited among the best role playing games ever.
After Neverwinter Nights 2, Obsidian begins to engage in projects of medium-large such as Alpha Protocol (2010), Fallout: New Vegas (2010) and Dungeon Siege 3 (2011). Of the three you mentioned in particular Alpha Protocol, which despite its many problems became a video game cult due to its enormous quality of the narrative, and Fallout: New Vegas, considered by many to be the best Fallout three-dimensional, narratively many spans above Fallout 3 and Fallout 4.